Super Mario Brothers found its beginnings in urban San Francisco when in 1949, Anthony Puccini, Jr. was the eighth child born to lower class working parents Stella and Anthony Puccini Senior. Stella tragically died during Anthony Jr.’ s birth, leaving Anthony Sr. to tend to the eight children on his own with only the meager wages of an electrician for sustenance. As Anthony Jr. began to mature, complications involving his respiratory system began to arise and by the time he was six, Puccini was diagnosed with both a deviated septum and a collapsed posterior nasal cavity, leading the boy to labored breathing.
The resulting effects of the condition led Anthony to unnatural breathing patterns –when his mouth was closed Anthony suffered from a form of walking Apnea where he snored while awake. The symptom forced Anthony to breath with his mouth constantly agape, which resulted in an increased level of saliva build-up in and around his mouth, an issue that proved to continually embarrass Anthony’s father, who never truly forgave his eighth child for the death of his beloved wife Stella.
By 1959, Antho
The years leading into Anthony’s adolescence proved just as complicated and Anthony’s untreated respiratory condition severely inhibited his social interactions at the orphanage. The boy was described by many of his caretakers as a ‘loner’ and his eventual escape from the orphanage walls in 1966 found the boy on the streets where he rapidly descended into the San Francisco underworld of drug experimentation.
On Puccini’s 20th birthday in 1969, he professes in his diary a severe dependence on LSD, cocaine and cannabis as outlets from his ‘slack-jawed slobbering existence.’ Despite his
Lacking the resources or connections to have a book sent to market, Puccini soon gave up on having the manuscript published and instead focused on piecing his life back together. By 1975, the War in Vietnam had seen the return of American troops to home-soil and with the help of Vice President Gerald Ford, the United States Department of Veteran’s Affairs sought to re-integrate the war’s veterans back into American peace-time society. Posing as a soldier who fought during the Tet Offensive in Saigon, Puccini received Federally sanctioned housing in Los Angeles where he spent the next five years of his life in relative solitude.
By the early 1980’s, the growing trend of interactive video-gaming (video games) had grabbed the attention of residential America and Puccini saw an opportunity to pitch his “Mario and the Toadstool” idea not as a novel, but rather as the first ‘plot driven interactive video experience.’ Posing as a French technician and engineer, Puccini secured a meeting at the Los Angeles Atari Corp. office with Aaron Tramiel, Atari’s Western Director of Operations.
It is unclear if Puccini had taken hallucinogens prior to his meeting with Atari, but Tramiel’s account of the meeting was far from favorable. Mr. Tramiel had Puccini escorted from the Atari office after a brief fifteen minutes. Only after Super Mario Brothers’ immense success on the rival Nintendo Console did Tramiel discuss the meeting; ‘Puccini was a drooling, snorting invalid incapable of rational thought. He spoke extensively about the game’s protagonist, a super-energized electrician who ate body-altering mushrooms who attacks his enemies (which include fire-flowers and lethal turtles known as ‘Goombas’) by leaping atop their bodies. He made reference to the game’s ultimate antagonist ‘Bowser’ and the ultimate prize, ‘Princess Toadstool.’ His non-sensical proposal and his abrasive presentation forced us to have him vacate the compound.
Puccini however, was determined. Researching the industry, he found up-and-coming gaming company Nintendo and, leveraging his meeting with Atari, secured a time to speak with video game visionary Shigeru Miyamoto, who financed Puccini’s trip to Kyoto, Japan to pitch the “Mario” idea to the Nintendo team. Miyamoto, whose reputation was that of a risk-taker in the gaming industry, vouched for Puccini’s vision and Nintendo bought the rights to “Super Mario” as a follow-up to the company’s earlier venture, Donkey Kong.
In 1983, ‘Super Mario Brothers’ was officially produced with Puccini serving as independent consultant, and u
The game’s music was composed by Japanese musician Koji Kondo who began his career writing the music for the widely acclaimed ‘Duck Hunt’ game for Nintendo. Kondo, the self-proclaimed ‘God of the ring-tone’ has set the Japanese national record for marriages and divorces, marrying 17 different women a total of 22 times. Each ceremony has maintained the distinction of using the theme music from ‘Super Mario; Mario’s Underworld’ as the bride and groom’s first dance.
In 1997, the North American Coalition of Homosexual Plumbers (NACHP) used likenesses of Mario and Luigi to promote awareness of their organization in a series of television commercials, which were later taken off the air when Nintendo threatened legal action, citing the use of 'likenesses of characters owned and operated by the Nintendo Corp as an egregious violation of copyright law.'